Unnamed. Demo from an xna course

The course was called "Beginning Game Programming with C#", and this was the final homework from the course, and the goal was to apply all the knowledge that was taught, like drawing methods, input, game update, collisions, etc.

This was the first MOOC that I took, and my first approach to the "real" game programming, before I was only doing stuffs with my own knowledge and I wasn't familiar with any of the game dev concepts (like collisions, game update, etc.).

Assets by: Provided as homework material by the course.

Developed by: Me! (Eduardo Arroyo)

Video link: https://youtu.be/cFKmR6drOvQ