This was my second involvement in the Global Game Jam, the development went pretty good this time!. The game is about an opera, the story talks a bit of the ancient greek mithology (the story wasn't that developed); the gameplay is a real time combat based on rythm. You need to cath the music notes, and for each of the notes you catch, you fill your power bar, but for each you fail the enemy fills its power bar, this power bar allows the characters to attack.
I had lots of fun again, I felt better because this time we could create something that could be really played.
Assets by: Global Game Jam Team
Developed by: Global Game Jam Team (including me of course)